Lufia - Iduras Revenge (Full Game!)

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Marston_X
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Lufia - Iduras Revenge (Full Game!)

Postby Marston_X » Wed Jan 25, 2006 4:07 pm

Hi @ all, teh first thing, i am from Germany, so please, forgive me for my English, okay ^^"?

So... well, i am working on a Lufia RPG-Maker Game with the Title "Lufia - Iduras Revenge".

Here are some facts about the game...

Story (short form cause of my english ^^")
20 Years after the first Doom Island war, Jeros, Maxims and Selans son, travelled to another Land. He searchs for his duty. He helps people who need his help and just travel trough the land. But someone or something want to kill him... For Revenge...

Features
-The Standart RM2k battle system, but i worked on it. Some Enemys can call for Companions and some Weapons or other Things give you skills for the time, you wear them
-Your Party follows you in towns

Screenshots
Here are some... okay... much Screenshots from the game (I used the Heraos from "Lufia - CUlt of Daos, I don't think that this game will be finished some day =():

One of the first Riddles

Another Puzzle...

The Normal room befor a boss Fight ^^

The Lizard man XD

Next Puzzle...

"Big bad Room, filled with Monsters"

Maybe you remember this ^^

But who is this...?!

A nother Riddle, form the Cave with the Catfish =o

Entrace...

And another Puzzle XD

Puzzle...

There he is again!

Another Cave...

And a Dungeon...

Some Time for a small rest =o

Hmm, how you get here?

Its Puzzle time XD

A blocked Entrace...

Another Puzzle...

And how you get there?

Some more ways... =o

Inn

Te third town

Following Script

Maybe you Remember this Enemys =o

Worldmap

Worldmap 2

This town is called "Polona"

A House in Polona

Room with two Treasures...

A Puzzle =)

The Monsterroom ^^

And a big bad Monster

Hmm... You read this? Really? Okay, maybe you want to Download the game =O But, it is in German. Be Happy, you need the Run Time Package to play RPG-Maker Games. So, anyway, here is the Game...

Lufia - Iduras Revenge




So far, that is all, greetz
Marston_X
Last edited by Marston_X on Sun Sep 21, 2008 10:08 pm, edited 2 times in total.

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SinReVi
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Postby SinReVi » Wed Jan 25, 2006 5:25 pm

Image
Lufia - Curse of the Sinistrals
~ OUT NOW! 2010

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Marston_X
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Postby Marston_X » Wed Jan 25, 2006 5:30 pm

Not really =/ I need the Battle ANimations, like Spark, Thunder or Strong and a to use it in the Battlesystem it must look like, err.... Things you see here, click on the "Click" on the Right side to look at it

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KeiKusanagi
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Postby KeiKusanagi » Wed Jan 25, 2006 5:33 pm

Since it's in German, I only have two questions:

1) Will there be an english translation?

2) Will Artea be refered to as male or female?

I'll give ya credit, it looks really nice, compared to some other Lufia Fan games, it seems like you're actually going to have a release. Congrats =D
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Marston_X
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Postby Marston_X » Wed Jan 25, 2006 5:42 pm

When it is finished maybe, but i am bad so i need one who can translate it ^^

Oh and there are some things which are just... wrong... I change them later ^^ For Example, i have here a hero, his name is Remus and i thought "Hey, he looks like Guy, so i think i make him Guys son XD" I change it later XD

Oh and if there are any Questions for Puzzles or so, i will help you, and if you have a bug or something, send me your save and i repair your save stat.

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Guard Daos
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Postby Guard Daos » Sat Jan 28, 2006 11:35 am

I might be able to help with some translation... my German is not brilliant, but... contact me if you need some help. Can't promise anything, but at least I'll take a look.
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Marston_X
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Postby Marston_X » Sat Jan 28, 2006 4:16 pm

I will see, but first i must finish the game =o

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Guard Daos
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Postby Guard Daos » Sat Jan 28, 2006 10:05 pm

Yeah I know. I just mean if you finish your game and you think you'd like a translation.
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KeiKusanagi
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Postby KeiKusanagi » Tue Jan 31, 2006 6:12 pm

When you finish the full version do you plan on making a FAQ to any puzzles or any game problems anyone has?
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Marston_X
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Postby Marston_X » Wed Feb 01, 2006 4:41 pm

We'll see, I think i will, but if you have Problems, i can help you ^^"

Most of the puzzles aren't that hard. Maybe you remember some from Lufia 2, but some are hard, not much, but some ^^

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Anthony
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Postby Anthony » Fri Feb 03, 2006 2:00 pm

Hehe, this all looks farmilliar; looks very nice!

I have once posted all the tiles that were used in Lufia II here; I still have them somewhere, mail me if you want them (I don't visit that much here), and I'll mail them to you. I have all tiles (chipsets?) in the game, the ones that were used, and the ones that weren't... :)

I was busy making a Lufia II based game with gamemaker, but haven't had the time to continue it. School... :)

EDIT: erm, Andreas; how do I play the game? The exe won't open...

Ant
http://ti83magic.wordpress.com/
Any help, comments, suggestion or any other form of feedback is heavily appreciated :)

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SinReVi
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Postby SinReVi » Fri Feb 03, 2006 2:40 pm

Image

Lufia - Curse of the Sinistrals

~ OUT NOW! 2010

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Marston_X
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Postby Marston_X » Fri Feb 03, 2006 2:47 pm

You need the RTP, SinReVi postet it. You need this for most RPG-Maker games.

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Anthony
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Postby Anthony » Wed Feb 08, 2006 8:12 pm

Nice, very nice! I would suggest however to have the enemies move only when Jeros does, like in Lufia II. That was one of the main things I liked when used in puzzles...

Also, I would like to see this in English. That would also immediately kill the "ä" and "ö"-s that appear frequently in German, but don't seem to be coming out nicely in the font you used.

It looks promosing already; now keep up the good work, and don't stop the project (even for a short amount of time), as you might find it harder and harder to start again, due to other aspects such as work, school, girlfriend, etc. I know I have with my game... :S

Good luck on your game, and PM me if you indeed want those sheets.

Anthony
http://ti83magic.wordpress.com/

Any help, comments, suggestion or any other form of feedback is heavily appreciated :)

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Marston_X
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Postby Marston_X » Thu Apr 12, 2007 10:39 pm

Well, well, it's been a long time...

Bu~t, the project ist still alive =D

I have finished 14/15 dungeons +1 optional dungeon. I'm working on the last dungeon and I think that i make 1 or 2 more optional dungeons and 1 optional town. However, the Egg Dragon and the Acient Cave isn't inside the game yet and it will need time to add them - this will be the last things I add... if I add them.

However, i want to ask you if here are some person who would help me to translate this into english, AFTER I have finished the last things (so, after I have offically released it). You can add me in ICQ or MSN, but it may be difficult to spek because of the different timezones =/ (Germany is far, far away form the US).

Anyway, here are some more Screen for you:

Image

Image

These two Screens are from Dungeon 14. And it is quite hard, most of the Monsters can cast spells which kills one person or even the whole party...


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The last dungeon I'm working on... nothing spectacular, but, well... it looks familiar, huh?


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A screen from dungeon 13 - the Firemountain \o/


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The first (and yet the only) optional dungeon


Image

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Dungeon 12: The Khor Tower. Some nice Puzzles and riddles, hehe. And it's big, yeah.


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