Revealing Classes for Estpolis Zakuzen

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DarkMaster2101
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Revealing Classes for Estpolis Zakuzen

Postby DarkMaster2101 » Tue Oct 20, 2009 11:18 pm

Just because I feel like it, and I'm bored. I brainstormed a little bit. What good is chess game without all of its pieces? None! Same thing with stradegy games. They might have different rules but they're no good without their pieces.

So I decided to reveal some of the classes I plan to reveal. Instead of forcing one unit to keep the same class, they can reclass themselves depending on what their talents are. Probably up to 5-7 classes, I haven't decided yet.

But here is a legend to learn the various nick knacks of what represents a class.

    Class Name and Genre
    -Description of class

    -Attributes-
    HP - amount of health influenced from class
    AP - amount of maximum Action points influenced from class
    Charge - value of AP gained per turn (AP cannot exceed max)
    Speed - how far unit's class can move per turn without being hindered
    Weight - weight of unit's class

    BONUS
    STR - Strength influence of class, determines attack power
    AGI - Agility influence of class, influences AP and Evasion
    INT - Intellect influence of class, determines magical power
    MGR - Magical Resistance influence of class, also protects from status ailments
    GUT - Willpower influence of class, determines IP gained from attacks

    -Equipment-
    Weapons - list of weapons class can use
    Shield - type of shield class can wear
    Outfit - weight of armor class can wear
    Accessory Slots - number of accessories clas can wear
    Item Slots - number of Open slots for class's equipped items

    Abilities and Skills - list of available abilites and skills class can learn
    ##AP - the amount of AP required to use the skill, abilities reqire no AP because they
    are always active.
    Misc. - What other traits skills may have

------------------------------------------------------------------------------------
And now for the first revealation! What could it be? A heavy hitter, a powerful magician...?

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DarkMaster2101
Arek's Apprentice
Posts: 1703
Joined: Wed Jun 04, 2008 2:14 am
Location: Wavespace (where the sinistrals were born)
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Postby DarkMaster2101 » Tue Oct 20, 2009 11:22 pm

Actually not, believe it or not. Its the Wayfarer:


    Wayfarer -Supporter
    -A Wayfarer is a wanderer who loves the thrill of adventure. A class with virtually no combat or medical expertiese. However they are great help on the battle field because they can carry extra supplies for their allies.

    -Attributes-
    HP +0%
    AP 5 Charge 2 (x50% round down)
    Speed 8 Plains
    Weight 4 Light

    BONUS
    STR -10% *
    AGI +15% **
    INT + 5% **
    MGR +10% **
    GUT -50% *

    -Outfit-
    Weapons: Knife, Club
    Shield: (none)
    Body: Light Cloth
    Accessory Slots 2
    Item Slots 8

    -Abilities and Skills-
    Free Trade ~~ Ability Lv 1
    -Can trade with other units without spending action.
    Hiker ~~ Ability Lv 5
    -No longer hindered by steep terrain.
    Extra Baggage ~~ Ability Lv10
    -Can hold stacks up to 3 of the same consumable item per slot except equipables.
    Double Dip 3AP Skill Lv25
    -Items can be used twice per turn.


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