Next gen Lufia speculation topic.

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Next gen Lufia speculation topic.

Postby DarkMaster2101 » Thu Jan 26, 2012 12:05 am

Yep, one of those topics again.

I'm sure by now everyone has at least seen some footage of the Wii U from E3 2011 and/or CES 2012.

Would you want to see a new Lufia game for the Wii U? What features of the Wii U you know of that you want to see? Why or why not?
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Re: Next gen Lufia speculation topic.

Postby vivify93 » Sun Jan 29, 2012 8:16 am

I would say no, because the Lufia series has moved to handhelds since 2001. I'd prefer it to be on the 3DS.

I didn't want to make a new topic for this, but I feel compelled to ask.

Somewhere, I remember someone saying Neverland originally planned to make five Lufia games: a trilogy and two spinoff games. Now we know about the fate of Lufia III: Ruin Chasers and how we never got our second Lufia-titled spinoff... But I just thought of this.

CIMA is set in the world of Estpolis, right? Then isn't it technically a Lufia spinoff? So, my question is: did Neverland end up doing what they had set out to? We have Lufia & the Fortress of Doom, Lufia II: Rise of the Sinistrals, Lufia: The Legend Returns, Lufia: The Ruins of Lore, and CIMA: The Enemy. And we even have Lufia: Curse of the Sinistrals now, so did Neverland do what they set out to do and more?

A little food for thought. ;)
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Re: Next gen Lufia speculation topic.

Postby SinReVi » Sun Jan 29, 2012 8:55 pm

Somewhere, I remember someone saying Neverland originally planned to make five Lufia games: a trilogy and two spinoff games. Now we know about the fate of Lufia III: Ruin Chasers and how we never got our second Lufia-titled spinoff... But I just thought of this.

That was probably me =P I said I've read about how Lufia was planned to be a trilogy from the start, and then wanted to continue with the Lufia series but taking place in the far future and having a new set of main enemies instead of the Sinistrals.

Pretty sure I've read about it being a trilogy part first on the japanese wikipedia using a translation machine.
Tried finding out some things myself, and I'm pretty sure Lufia was at least planned to be a trilogy by the time Lufia II was released.

- At the backside of the box of the Japanese version, it's pretty much mentioned that this game is "part 2" of a trilogy.
this is what I based it on: There's a bit of text were they mention "3部作" which I looked up and it means trilogy. Right next to it mentions "第2部" which means part 2.

- in the Japanese instruction booklet it also says "to be continued" at the last page, under a Estpolis II logo.

- Image
This is a picture I found on some japanese auction site, it's the contents page of the Estpolis II Official Guide Book. Anyway, somewhere down the list it makes mention of "Estpolis III"

And if you count CIMA as part of the Lufia series, then I'd say Energy Breaker is too.

CIMA is set in the world of Estpolis, right? Then isn't it technically a Lufia spinoff? So, my question is: did Neverland end up doing what they had set out to? We have Lufia & the Fortress of Doom, Lufia II: Rise of the Sinistrals, Lufia: The Legend Returns, Lufia: The Ruins of Lore, and CIMA: The Enemy. And we even have Lufia: Curse of the Sinistrals now, so did Neverland do what they set out to do and more?


Then I think the Lufia series went like this:

Main games:
Lufia I
Lufia II
Lufia TLR

Reboot:
Lufia DS

Side game/spin off/Gaiden:
Lufia RoL

Distant relatives:
CIMA the Enemy
Energy Breaker

Miscelleanous:
- Ancient Cave for mobile phones
- Mobile Phone port of Lufia I

Since Lufia TLR didn't close the story of the trilogy since it's too open-ended, how about a game which does close it (like how Lufia III was supposed to)?

I'd like to have Lufia I remaked, and then either a Lufia TLR remake and then a closing game, or rewrite Lufia TLR's story for the remake a bit, so that it does close the trilogy properly.
My own theory for why Lufia TLR is open-ended and doesn't say much about Arek and stuff, is that it's related to how Natsume(?) said they were still looking for other ways for Lufia III to continue on a different console like the PS2.
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Re: Next gen Lufia speculation topic.

Postby DarkMaster2101 » Mon Jan 30, 2012 1:09 am

Isn't the mobile phone port of Lufia I still Lufia I canonically?
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Re: Next gen Lufia speculation topic.

Postby vivify93 » Mon Jan 30, 2012 3:29 am

Yeah it is, it's just for phones. I was just counting Curse of the Sinistrals as a "remake" basically.

And I was only really counting English-released games... If we were to count all of them, then yeah, Estpolis Denki, Estpolis Denki Mobile, Estpolis Denki II, Estpolis Denki: Yomigaeru Densetsu, Estpolis Denki: Chinmoku no Iseki, Estpolis: The Lands cursed by the Gods, Energy Breaker, and Frontier Stories.

So that'd make eight games. So... with the Estpolis series, they made eight games? Though one's a port and two are only loosely connected. Still, that's a large amount.
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Re: Next gen Lufia speculation topic.

Postby DarkMaster2101 » Mon Jan 30, 2012 1:25 pm

I could see why Neverland wanted The Legend Returns somewhat open ended.

Considering how much the series has bombed with its latter games (Curse of the Sinistrals , I understand why people want the series to end with its next game.

Whether or not the game is for the 3DS or Wii U. I wonder how Neverland is going to make the game appeal to the Japanese market? In Japan, Curse of the Sinistrals flat out bombed in sales which lead to a heavy loss in profit. Especially when Neverland created an orchestrated arrangement soundtrack exclusive to Japan.

Course if the game does appeals to the Japanese market, then it may not appeal to the western market. Still, there were stronger sales in the US than in Japan. At the same time I don't see the next Lufia game as a dirt brown gory army porn first person shooter.

I have a feeling that Neverland is either going to do one of three things to Lufia: Learn from their mistakes with the action/RPG approach, recreate Lufia II's original design, or reinvent the franchise in story and design. If they can't or don't want to do either or then the Lufia series is done At this point Japan's market doesn't care either or for Lufia. If Neverland doesn't have a Japanese market, then it doesn't have a western market either.

I think this would be a good time for Neverland to branch of and create other IP's (besides Rune Factory) before developing another Lufia game. I know you want the next Lufia game to be released tomorrow, but give them time. They may come up with new good ideas for the next Lufia game from these new IP's.

The hard truth: Lufia, like the Mother series, is a "niche" franchise. Lufia's market is based on appealing to its dying fan base. Lufia needs to break away from the niche market and appeal to a broader audience if it wants to survive. Yes, this probably means seeing changes that you hate to see. Didn't we already see some those changes in Curse of the Sinistrals?
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